n/aSource: https://robertsspaceindustries.com/comm-link/transmission/16860-The-Anvil-Arrow
Tag: transmission
Letter from the Chairman
Letter from the Chairman
Dear Citizens,
Two Hundred Million Dollars.
Wow.
The amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.
While the number is impressive, that is not what sets Star Citizen and Squadron 42 apart.
The true celebration is one of how a community came together to enable a shared dream to come to life. How gamers from all over the world came together to finance one of the biggest and most ambitious projects ever embarked on. There is no publisher. No big conglomerate. This is all grassroots, funded by gamers for gamers.
To highlight just how global the support is, the person that took us past this milestone, Algared, hails from New South Wales in Australia and has been a backer since 2014. We have backers from 171 countries, from some of the smallest like San Marino or the Maldives to the largest like India and China. We cover the globe, pole to pole from Antarctica to Svalbard and Jan Mayen. Considering there are only 193 countries in the world, that’s an amazing number and shows how universal the appeal of Star Citizen is.
And it’s more than just the funding, it’s been six years of ground breaking open development, where all of you have been actively involved in what we are building.
You have watched us grow from a handful of people to a global staff of over 500, across 5 studios, 4 time zones and 3 countries. Some of the best talent in the industry is working on Star Citizen and Squadron 42, most of who are gamers that are inspired by your passion to push the boundaries of what is possible.
We give you multiple updates every week and have been since the inception of the project. This year we rolled out a live roadmap for Star Citizen’s development that is linked to our internal task and scheduling system and shows the planned features and content for the next four upcoming releases of Star Citizen Alpha. This December, we will also add the roadmap for Squadron 42’s completion.
Speaking on behalf of the team, we are always amazed and humbled by the talent, imagination, creativity and passion that we see from the community. The beautiful screen shots and videos, the streamers that push the boundaries of what the game can do even in Alpha, the detailed proposals and feedback on how to make things better and the patient bug hunting so many of you do.
To reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry.
How Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are. Different and new can be scary, but it can also be exhilarating and rewarding. These uncharted frontiers of game development and funding, mirror the draw of the game itself; the lure of distant planets to explore, realized to an unprecedented detail and scale.
This is why I believe Star Citizen has resonated with so many; we’re breaking both real and virtual barriers and boldly going where no gamer and game has gone before. And we couldn’t be doing it without all of you, our partners in this journey and the best community in gaming!
This milestone is coming at a very exciting time for the project having just released Star Citizen Alpha 3.3 with Object Container Streaming (OCS) and Client Bind Culling, which makes a huge difference in client performance and memory usage. Face over IP (FOIP) is in the community’s hands and is proving to be a game changer. No other game has the ability to drive your avatar’s face and look via a webcam, as well as to place your voice diegetically inside the game. The possibilities for social interactions inside the world of Star Citizen now mirror what you can do in the real world. Lastly, with ship purchasing live in 3.3, we have a full game loop with basic progression, where you have a reason to haul cargo, take missions or mine.
This week marks the start of our 2948 Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event where we are opening the opportunity to try out the 80 flyable ships and vehicles in game.
Star Citizen Alpha 3.3.5, which brings a lot more content, including the planet of Hurston, it’s moons and the major landing zone Lorville, is currently in PTU and should be Live in the next few days.
We are getting closer all the time to having a living, breathing persistent universe and as we close out this year, I look at the technology we must complete to achieve the vision and realize we are nearer to the end than the start.
This knowledge, aided by the continued support and excitement we feel from all of you propels us forward with enthusiasm and a thirst for seeing the universe of Star Citizen become a home for gamers everywhere.
Thank you, each and every one of you, for believing in the vision, supporting its development with unwavering commitment and making gaming history.
See you in the ‘Verse!
— Chris Roberts
Source: https://robertsspaceindustries.com/comm-link/transmission/16865-Letter-From-The-Chairman
November 2948 Subscriber Flair
November 2948 Subscriber Flair
Subscribers
In the classic RSI Venture Explorer Suit, one can march into the unknown with fortitude and panache. But to achieve this, one is going to need their legs. That’s where the bottom half of the suit comes in. Made from the same hardened alloy as the rest of the suit, these stylish red breeches will make sure you are comfortable and well-covered below the belt.
Imperator Subscribers
Imperator-level subscriber will also have the option of these slick purple leggings, along with the red version. At the end of the day, it’s never a bad idea to bring a spare change of pants along, especially when plunging headlong into the potentially terrifying realm of the unexplored.
If you’re an active subscriber, these items will be added to your account on November 19th.
If you aren’t a subscriber yet but want to sport these Arms, make sure you subscribe no later than November 18th.
More information about subscriptions can be found here
Source: https://robertsspaceindustries.com/comm-link/transmission/16845-November-2948-Subscriber-Flair
Reverse the Verse LIVE
Art Director Ian Leyland and Environment Artist Luan Vetoreti discuss the process and elements of building Lorville.
To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
Source: https://robertsspaceindustries.com/comm-link/transmission/16839-Reverse-The-Verse-LIVE
Around the Verse
Breaking news about upcoming releases and an inside look at cloud tech development in this week’s update.
Source: https://robertsspaceindustries.com/comm-link/transmission/16838-Around-The-Verse
Calling All Devs
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
You can submit your questions for consideration in future episodes of Calling All Devs here.
And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions
Source: https://robertsspaceindustries.com/comm-link/transmission/16834-Calling-All-Devs
Squadron 42 Monthly Report: September 2018
Squadron 42 Monthly Report: September 2018
This is a cross-post of the report that was recently sent out via the monthly Squadron 42 newsletter. We’re publishing this a second time as a Comm-Link to make it easier for the community to reference back to, and plan on following this process for future Squadron 42 Monthly Reports.
As the development of Squadron 42 thunders on, the brain trust at UEE Naval High Command has retooled their dispatches.
We aim to bring you the most significant and comprehensive project updates available. However, particularly sensitive details will remain under wraps to avoid unnecessary leaks to the civilian community.
Read on for a look into the work done on Squadron 42 during September and keep a weather eye open on this channel for future briefings.
CitizenCon 2948 saw the first look at the latest Squadron 42 trailer. If you missed it, or want to check it out again, you’ll find the full 4K version on the official Star Citizen YouTube channel.
Cinematics
Engineering
Facial animation
Gameplay Story
Graphics
Level Design
Props
Ship Art
Tech Animation
UI
VFX
Weapons
Covert Intel
Conclusion
WE’LL SEE YOU NEXT MONTH…
Source: https://robertsspaceindustries.com/comm-link/transmission/16792-Squadron-42-Monthly-Report-September-2018
Jump Point Now Available!
Jump Point Now Available!
Attention development subscribers: the October 2018 issue of Jump Point is now available in your subscription area. You’ll learn about the development of the Drake Kraken, go in-depth with the team building Huston and Lorville, learn about Constellation Phoenix in a new Whitley’s Guide excerpt and more!
Interested in becoming a development subscriber? You can learn more here.
Source: https://robertsspaceindustries.com/comm-link/transmission/16824-Jump-Point-Now-Available
CitizenCon 2948 Dragonfly Photos
Photos of CitizenCon 2948 attendees on the Dragonfly.Source: https://robertsspaceindustries.com/comm-link/transmission/16807-CitizenCon-2948-Dragonfly-Photos
Squadron 42 – CitizenCon Trailer
Join the brave men and women of the 2nd Fleet as they stand strong against the greatest threats the UEE has ever faced. Will you answer the call?
Source: https://robertsspaceindustries.com/comm-link/transmission/16801-Squadron-42-CitizenCon-Trailer