Excavator monument and more optimizations and fixesSource: https://rust.facepunch.com/blog/excavator-update/
Community Update 215
Community blog returns, charitable Rust and more!Source: https://rust.facepunch.com/blog/community-update-215/
Updated Linux Plans
An update to our previous plans for the Linux version of RustSource: https://rust.facepunch.com/blog/updated-linux-plans/
Linux Plans
Explaining our decisions regarding the future of the Linux version of Rust.Source: https://rust.facepunch.com/blog/linux-plans/
Chippy Arcade
Players of our game Chippy on Steam will get an exclusive Chippy Arcade machine to play with in game. Plus some optimisations and bug fixes for everyone.Source: https://rust.facepunch.com/blog/chippy-arcade/
July Update
Horse breeds and hitching posts, client and server optimizations and moreSource: https://rust.facepunch.com/blog/july-update/
Giddy Up!
Horseback riding, Balance changes, a New UI and more!Source: https://rust.facepunch.com/blog/june-update/
The Smol Update
A smaller than usual 2-week update including a new Hunting Bow Model, Map changes, various bugfixes and more monument lighting changesSource: https://rust.facepunch.com/blog/smol-update/
Star Citizen LIVE
This week we played though the Pacheco mission with Lead Designer Luke Pressley and Senior Live Designer Gareth Bourn along with a few guests.
To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
Source: https://robertsspaceindustries.com/comm-link/transmission/17056-Star-Citizen-LIVE
Inside Star Citizen
Welcome to Inside Star Citizen, the triumphant return of our weekly development update show. In this episode we learn about a new particle lighting system, public telemetry, Crusader’s city in the clouds, and upcoming improvements to a classic ship.
To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
Source: https://robertsspaceindustries.com/comm-link/transmission/17052-Inside-Star-Citizen